Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

Web based resources (IIC etc)

https://www.iiconsortium.org/

The Industry IoT Consortium is probably the best place to explore current efforts of advancing the knowledge and standards including: 

  • updated reference architectures (and patterns)
  • open white papers on the most important subjects/use-cases and technologies (to be discussed)
  • Foundational documents (and resources for communication)

Patterns and best practice examples, systems and models for re-use and inspiration are valuable. Education happens through systematic "Learning by doing" - and is a continuous process going well beyond a formal education- at NTNU or elsewhere. Knowing where to start is often a great challenge, and guidance may be hard to find- even though Industry 4.0 and Education 4.0 and similar concepts are everywhere on the internet and already a part of popular culture in various forms....

Models like the OSI model for the internet and the ISA 95 model for industrial information systems are well known patterns/theory used in the industry and current "state-of-the-art", below example (figure by Badarinath Katti, thesis, 2020):

 

Learning factory examples

Model of Learning factories in context of Industry 4.0

"The future of Industry 4.0 Education" as outlined in the recent textbook/collection from Springer Science (Darmstadt), and examples implemented by e.g. Festo Didactic as Cyber-Physical Learning Factories at NTNU and elsewhere.

Model of learning factories in the context of Industry 4.0 (above) first presented in a paper from 2020 (Tvenge et al.), available at NTNU Open: 

https://ntnuopen.ntnu.no/ntnu-xmlui/handle/11250/2719708


Recent paper from Thomas Riemann et al. (Darmstadt, see other LinkedIn page for background):

Hybrid Learning Factories for Lean Education: Approach and Morphology for Competency-Oriented Design of Suitable Virtual Reality Learning EnvironmentsHybrid Learning Factories for Lean Education: Approach and Morphology for Competency-Oriented Design of Suitable Virtual Reality Learning EnvironmentsLearning in the Digital Era : 7th European Lean Educator Conference, ELEC 2021 · Dec 31, 2021Learning in the Digital Era : 7th European Lean Educator Conference, ELEC 2021 · Dec 31, 2021

Abstract

In recent years, learning factories have proven to be an effective instrument for developing competencies, especially in lean production and digitization. The concept of learning factories has been enriched in the recent past by elements and training units in virtual reality (VR). This enrichment allows an expansion of the mapping abilities of different training environments and value streams in the context of lean education. Nevertheless, learning factory developers are faced with the challenge of selecting suitable scenarios in terms of content and scope. An approach for the competency-oriented and structured design of such scenarios will be presented in this publication and illustrated by means of an application example of the research project PortaL (Virtual action tasks for personalized, adaptive learning).


More examples and context to follow:


People-Profits-Planet (Stories and context)

This wiki-page will form a joint study of this wide topic (Industry 4.0) and education to support the smart factories of the future.

We start through a project and aim to continue after the project - through ongoing support at our places of work and life (support) at home.