Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

PaperNameEmail
The wear out effect of game-based student response systemVegard Hellemvegahel@stud.ntnu.no
What makes things fun to learn?Sindre Windsryggsindrw@stud.ntnu.no
GameFlow: a model for evaluating player enjoyment - Part One (pp.1-11, start to section 3)

Sindre Aarstrand

Rémi Mondenx

sindraar@stud.ntnu.no

remibm@stud.ntnu.no

GameFlow: a model for evaluating player enjoyment - Part Two (pp. 11-24, section 4 to end)Kristian Voldenkristav@stud.ntnu.no

...