You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 83 Next »

Write your name and email to the paper you want to present (edit the tables below):

Workshop 1: "Games, History and Players", 

PaperNameEmail
A Brief History of Computer Games - Part One (pp.1-18, before 2010-2011)


A Brief History of Computer Games - Part Two (pp.18-35, from 2010-2011 till end)

Massively Multiplayer Online Role Playing Games (MMORPGs)



Pervasive Games: Bringing Computer Entertainment

Player Types - A Meta-synthesis Part One (pages 1-13)Tobias Skjelviktobiassk@stud.ntnu.no
Player Types - A Meta-synthesis Part Two (pages 14-25)Magnus Randchrismra@stud.ntnu.no

Workshop 2: "Engagement, and Motivation", 

PaperNameEmail
What makes things fun to learn?

Gard Steinsvik

gardste@stud.ntnu.no

GameFlow: a model for evaluating player enjoyment - Part One (not Section 4)

Henrik Finnerud Larsen

henrifla@stud.ntnu.no

Effect of points and audio on concentration, engagement... using Kahoot!

Siri Mykland

sirmy@stud.ntnu.no

Evaluation of the Game Exermon

Mats Davidsen

matseda@stud.ntnu.no

Workshop 3: "Game Development", 

PaperNameEmail
Scripting vs. Emergence

Alexander Erlingsen

Aslak M

alexaerl@stud.ntnu.no

Requirement Engineering and Creative Process



Software Architectures and Creative Processes

Mats Tyldum

matsty@stud.ntnu.no

Codifying Game-based Learning:
The LEAGUE framework for Evaluation



  • No labels