Write your name and email to the paper you want to present (edit the tables below):
Workshop 1: "Games, History and Players",
Paper | Name | |
---|---|---|
A Brief History of Computer Games - Part One (pp.1-18, before 2010-2011) | ||
A Brief History of Computer Games - Part Two (pp.18-35, from 2010-2011 till end) | ||
Massively Multiplayer Online Role Playing Games (MMORPGs) | ||
Pervasive Games: Bringing Computer Entertainment | ||
Player Types - A Meta-synthesis Part One (pages 1-13) | Tobias Skjelvik | tobiassk@stud.ntnu.no |
Player Types - A Meta-synthesis Part Two (pages 14-25) | Magnus Rand | chrismra@stud.ntnu.no |
Workshop 2: "Engagement, and Motivation",
Paper | Name | |
---|---|---|
What makes things fun to learn? | Gard Steinsvik | gardste@stud.ntnu.no |
GameFlow: a model for evaluating player enjoyment - Part One (not Section 4) | Henrik Finnerud Larsen | henrifla@stud.ntnu.no |
Effect of points and audio on concentration, engagement... using Kahoot! | Siri Mykland | sirmy@stud.ntnu.no |
Evaluation of the Game Exermon | Mats Davidsen | matseda@stud.ntnu.no |
Workshop 3: "Game Development",
Paper | Name | |
---|---|---|
Scripting vs. Emergence | Alexander Erlingsen | alexaerl@stud.ntnu.no |
Requirement Engineering and Creative Process | ||
Software Architectures and Creative Processes | Mats Tyldum | matsty@stud.ntnu.no |
Codifying Game-based Learning: The LEAGUE framework for Evaluation |