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Write your name and email to the paper you want to present (edit the tables below):

Workshop 1: "Games, History and Players", 

PaperNameEmail
A Brief History of Computer Games - Part One (pp.1-18, before 2010-2011)


A Brief History of Computer Games - Part Two (pp.18-35, from 2010-2011 till end)

Massively Multiplayer Online Role Playing Games (MMORPGs)



Pervasive Games: Bringing Computer Entertainment

Player Types - A Meta-synthesis Part One (pages 1-13)

Player Types - A Meta-synthesis Part Two (pages 14-25)

Workshop 2: "Engagement, and Motivation", 

PaperNameEmail
What makes things fun to learn?

Gard Steinsvik

gardste@stud.ntnu.no

GameFlow: a model for evaluating player enjoyment - Part One (not Section 4)

Henrik Finnerud Larsen

henrifla@stud.ntnu.no

Effect of points and audio on concentration, engagement... using Kahoot!



Evaluation of the Game Exermon



Workshop 3: "Game Development", 

PaperNameEmail
Scripting vs. Emergence



Requirement Engineering and Creative Process



Software Architectures and Creative Processes



Codifying Game-based Learning:
The LEAGUE framework for Evaluation



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