Write your name and email to the paper you want to present (edit the tables below):
Workshop 1: "Games, History and Players", 16.Sept 14:00-16:00 in F4
Paper | Name | |
---|---|---|
A Brief History of Computer Games - Part One (pp.1-18, before 2010-2011) | Håvard Aasmo | haavahaa@stud.ntnu.no |
A Brief History of Computer Games - Part Two (pp.18-35, from 2010-2011 till end) | ||
Massively Multiplayer Online Role Playing Games (MMORPGs) | Truc Phan, Quynh Phan | taphan@stud.ntnu.no, qaphan@stud.ntnu.no |
Pervasive Games: Bringing Computer Entertainment | Sondre Stai | sondre.stai@ntnu.no |
Player Types - A Meta-synthesis Part One (pages 1-13) | ||
Player Types - A Meta-synthesis Part Two (pages 14-25) |
Workshop 2: "Engagement, and Motivation", 23.Sept 14:00-16:00 in F4
Paper | Name | |
---|---|---|
What makes things fun to learn? | Håkon, Hoff Quit Phuong | haakoaho@stud.ntnu.no, quitpb@stud.ntnu.no |
GameFlow: a model for evaluating player enjoyment - Part One (not Section 4) | Harald Vinje Eirik Skjærseth | eirikhsk@stud.ntnu.no |
Effect of points and audio on concentration, engagement... using Kahoot! | Karen Nyvoll, Siren Johansen | karenmny@stud.ntnu.no, sirenj@stud.ntnu.no |
Evaluation of the Game Exermon | Annette Giørtz, Målfrid Aaraas | annettjg@stud.ntnu.no, maalfria@stud.ntnu.no |
Workshop 3: "Game Development", 30.Sept 14:00-16:00 in F4
Paper | Name | |
---|---|---|
Scripting vs. Emergence | Jan Burak | janjb@stud.ntnu.no |
Requirement Engineering and Creative Process | Daniel Romanich | danierom@stud.ntnu.no |
Software Architectures and Creative Processes | Kristian Volden, Jørgen Mortensen | jorgemor@stud.ntnu.no |
Educational Game Design and Evaluation Framework | William Feiring | williahf@stud.ntnu.no |
Workshop 4: Educational Game Design Workshop, 7.Oct 14:00-16:00 in F4
No student presentations at this workshop.