...
Merk at du godt kan la være bruke å ISokoban-grensesnittet, men da må du omprogrammere appen, så den bruker andre metoder enn vi har forutsatt. Det er nok mer arbeid, men kanskje enda mer lærerikt?
Debug:
Code Block | ||||
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emfs
/games/ #java #package
FxmlApp.java @ git@github.com:hallvard/javafx/games/src/games/FxmlApp.java;
FxmlBuilderFactory.java @ git@github.com:hallvard/javafx/games/src/games/FxmlBuilderFactory.java;
FxmlGame.java @ git@github.com:hallvard/javafx/games/src/games/FxmlGame.java;
imagegrid/ #java #package
ImageGrid.java @ git@github.com:hallvard/javafx/games/src/games/imagegrid/ImageGrid.java;
ImageGridGame.java @ git@github.com:hallvard/javafx/games/src/games/imagegrid/ImageGridGame.java;
;
sokoban/ #java #package
sokoban1/ #java #package
SokobanFX.java @ git@github.com:hallvard/javafx/games/src/games/sokoban/sokoban1/SokobanFX.java;
SokobanFX.fxml @ git@github.com:hallvard/javafx/games/src/games/sokoban/sokoban1/SokobanFX.fxml;
;
box_on_target16x16.png @ git@github.com:hallvard/javafx/games/src/games/sokoban/box_on_target16x16.png;
box16x16.png @ git@github.com:hallvard/javafx/games/src/games/sokoban/box16x16.png;
empty16x16.png @ git@github.com:hallvard/javafx/games/src/games/sokoban/empty16x16.png;
player_on_target16x16.png @ git@github.com:hallvard/javafx/games/src/games/sokoban/player_on_target16x16.png;
player16x16.png @ git@github.com:hallvard/javafx/games/src/games/sokoban/player16x16.png;
target16x16.png @ git@github.com:hallvard/javafx/games/src/games/sokoban/target16x16.png;
wall16x16.png @ git@github.com:hallvard/javafx/games/src/games/sokoban/wall16x16.png;
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