Write your name and email to the paper you want to present (edit the tables below):
Great if you sign up as groups to do one presentation (more than one student).
However, remember max 10 minutes!
Workshop 1: "Games, History and Players",
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Paper | Name | |
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A Brief History of Computer Games - Part One (pp.1-18, before 2010-2011) |
Karl Andreas Wik Opheim Benjamin Alexander Whittaker | ||
A Brief History of Computer Games - Part Two (pp.18-35, from 2010-2011 till end) | Sondre Schirmer-Mikalsen Sondre Molnes Kanstad Pål Andreas Morholmen | paalamo@stud.ntnu.no |
Massively Multiplayer Online Role Playing Games (MMORPGs) |
Truc Phan,
Quynh Phan
Christoffer Synnestvedt Sondre Olav Dahl |
Pervasive Games: Bringing Computer Entertainment |
Sigrid Greiff Elnan Vilde Voss Stabell | |
Player Types - A Meta-synthesis Part One (pages 1-13) |
Jens Mæland Jonas Sæther | |
Player Types - A Meta-synthesis Part Two (pages 14-25) |
Zaim Imran Max Torre Schau | maxts@stud.ntnu.no |
Workshop 2: "Engagement, and Motivation",
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Paper | Name | |
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What makes things fun to learn? |
Håkon, Hoff
Quit Phuong
Halvor Bjørstad Marianne Hernholm Oscar Selnes Bognæs |
oscarsb@stud.ntnu.no |
GameFlow: a model for evaluating player enjoyment - Part One (not Section 4) |
Harald Vinje
Eirik Skjærseth
Jorunn Leithe Leonard Schøyen |
Effect of points and audio on concentration, engagement... using Kahoot! |
Karen Nyvoll,
Siren Johansen
Tjøl Ravndal Anders Solberg |
|
Evaluation of the Game Exermon |
Annette Giørtz,
Målfrid Aaraas
Thor-Herman van Eggelen Magnus Hanesand |
Workshop3: "Game Development",
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Paper | Name | |
---|---|---|
Scripting vs. Emergence |
Jan Burak
Jostein Hjortland Tysse Sivert Utne Sabine Seljeseth |
Requirement Engineering and Creative Process |
Daniel Romanich
Aleksander Westergaard Karlsen Sindre Langaard Jørgen Borander | sindl@stud.ntnu.no | |
Software Architectures and Creative Processes |
Kristian Volden,
Jørgen Mortensen
Lars Murud Aurud Erlend Edvardsen |
William Feiring,
Jostein Kjerstad
Codifying Game-based Learning: The LEAGUE framework for Evaluation | Mats Brakedal Jørgen Bele Reinfjell |
jorgerei@stud.ntnu.no |
Workshop 4: Educational Game Design Workshop, 7.Oct 14:00-16:00 in F4
...