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Here, you can find content from all the meetings and workshops in the course.

2024-09-02 Kick-off (Course introduction)

Introduction to the course, presentation of syllabus, assignment and essay.

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nameTDT71 Introduction slides from kick-off meeting.pdf
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Video recording from Kick-off/Course Introduction

2024-09-09 Workshop 1: Games, History, Rewards and Players

Presentation of articles on Game History, MMORPGs, Game Reward Systems, and Player Types.

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nameWorkshop Games History Rewards and Players.pdf
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nameGame history part 1.pdf
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nameGame History part 2.pdf
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nameMMORPGs.pdf
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nameGame Reward Systems.pdf
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namePlayer Types - A Meta Synthesis.pdf
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2024-09-16 Workshop 2: Engagement and Motivation

Presentation of articles on how to make things fun to learn, GameFlow, the effect of points and audio, and an example of an exergame based on Pokémon Go.


2024-09-23 Workshop 3: Game Development

Presentation of articles on scripting vs. emergence, requirement engineering and creative processes, software architecture and creative processes, and a framework for evaluating and creating game-based learning applications.