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PaperNameEmail
A Brief History of Computer Games - Part One (pp.1-18, before 2010-2011)

Karl Andreas Wik Opheim

Benjamin Alexander Whittaker

kaopheim@stud.ntnu.no

benjamaw@stud.ntnu.no

A Brief History of Computer Games - Part Two (pp.18-35, from 2010-2011 till end)Sondre Schirmer-Mikalsensondrsc@stud.ntnu.no 
Massively Multiplayer Online Role Playing Games (MMORPGs)

Christoffer Synnestvedt

Sondre Olav Dahl

chrissy@stud.ntnu.no

sondroda@stud.ntnu.no 

Pervasive Games: Bringing Computer Entertainment

Sigrid Greiff Elnan

Vilde Voss Stabell

sigridge@stud.ntnu.no

vildevs@stud.ntnu.no 

Player Types - A Meta-synthesis Part One (pages 1-13)

Jens Mæland

Jonas Sæther

jensma@ntnu.no 

jonasaet@stud.ntnu.no 

Player Types - A Meta-synthesis Part Two (pages 14-25)

Tjøl Ravndal

Anders Solberg

tjolr@stud.ntnu.no 

ansolb@stud.ntnu.no 



Workshop 2: "Engagement, and Motivation", 

PaperNameEmail
What makes things fun to learn?

Halvor Bjørstad

Marianne Hernholm

halvbjo@stud.ntnu.no 

marhernh@stud.ntnu.no

GameFlow: a model for evaluating player enjoyment - Part One (not Section 4)

Jorunn Leithe

Leonard Schøyen

jorul@stud.ntnu.no

leonarns@stud.ntnu.no 

Effect of points and audio on concentration, engagement... using Kahoot!

Tjøl Ravndal

Anders Solberg

tjolr@stud.ntnu.no 

ansolb@stud.ntnu.no 

Evaluation of the Game Exermon

Thor-Herman van Eggelen

Magnus Hanesand

theggele@stud.ntnu.no

magnhan@stud.ntnu.no

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