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Paper | Name | |||
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A Brief History of Computer Games - Part One (pp.1-18, before 2010-2011) | Karl Andreas Wik Opheim Benjamin Alexander Whittaker | |||
A Brief History of Computer Games - Part Two (pp.18-35, from 2010-2011 till end) | Sondre Schirmer-Mikalsen | sondrsc@stud.ntnu.no | ||
Massively Multiplayer Online Role Playing Games (MMORPGs) | Christoffer Synnestvedt Sondre Olav Dahl | |||
Pervasive Games: Bringing Computer Entertainment | Sigrid Greiff Elnan Vilde Voss Stabell | |||
Player Types - A Meta-synthesis Part One (pages 1-13) | Jens Mæland Jonas Sæther | |||
Player Types - A Meta-synthesis Part Two (pages 14-25) | Tjøl Ravndal Anders Solberg |
Workshop 2: "Engagement, and Motivation",
Paper | Name | |
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What makes things fun to learn? | Halvor Bjørstad Marianne Hernholm | |
GameFlow: a model for evaluating player enjoyment - Part One (not Section 4) | Jorunn Leithe Leonard Schøyen | |
Effect of points and audio on concentration, engagement... using Kahoot! | Tjøl Ravndal Anders Solberg | |
Evaluation of the Game Exermon | Thor-Herman van Eggelen Magnus Hanesand |
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