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PaperNameEmail
What makes things fun to learn?

Halvor Bjørstad

Marianne Hernholm

halvbjo@stud.ntnu.no 

marhernh@stud.ntnu.no

GameFlow: a model for evaluating player enjoyment - Part One (not Section 4)

Jorunn Leithe

Leonard Schøyen

jorul@stud.ntnu.no

leonarns@stud.ntnu.no 

Effect of points and audio on concentration, engagement... using Kahoot!

Marianne Hernholm

marhernh@stud.ntnu.no



Evaluation of the Game Exermon

Thor-Herman van Eggelen

Magnus Hanesand

theggele@stud.ntnu.no

magnhan@stud.ntnu.no

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