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PaperNameEmail
What makes things fun to learn?

Ivar N. Myrstad

ivarnm@ntnu.no

GameFlow: a model for evaluating player enjoyment - Part One (not Section 4)

Turid C. Dahl

turidcd@ntnu.no

Effect of points and audio on concentration, engagement... using Kahoot!

Lars Erik Vassbotn

larseva@stud.ntnu.no

Evaluation of the Game Exermon

Alis Wiken Wilson

alisww@stud.ntnu.no

Workshop3: "Game Development", 

PaperNameEmail
Scripting vs. Emergence

Aksel Hjerpbakk

akselhj@stud.ntnu.no

Requirement Engineering and Creative Process

Edvard Mattias Bø

edvardmb@stud.ntnu.no

Software Architectures and Creative Processes

Haakon Gunleiksrud

haakogun@stud.ntnu.no

Codifying Game-based Learning:
The LEAGUE framework for Evaluation

William Chakroun Jacobsen

williacj@stud.ntnu.no

...