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Paper | Name | |
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A Brief History of Computer Games - Part One (pp.1-18, before 2010-2011) | ||
A Brief History of Computer Games - Part Two (pp.18-35, from 2010-2011 till end) | Kimia Abtahi | kimiaa@stud.ntnu.no |
Massively Multiplayer Online Role Playing Games (MMORPGs) | Peder B. Sundtped | pederbs@stud.ntnu.no |
Pervasive Games: Bringing Computer Entertainment | ||
Player Types - A Meta-synthesis Part One (pages 1-13) | Tobias Skjelvik | tobiassk@stud.ntnu.no |
Player Types - A Meta-synthesis Part Two (pages 14-25) | Magnus Rand | chrismra@stud.ntnu.no |
...
Paper | Name | |
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Scripting vs. Emergence | Alexander Erlingsen Aslak Mkadmi | aslaksm@stud.ntnu.no |
Requirement Engineering and Creative Process | Anders Gaustad | anderskg@stud.ntnu.no |
Software Architectures and Creative Processes | Mats Tyldum | matsty@stud.ntnu.no |
Codifying Game-based Learning: The LEAGUE framework for Evaluation | Rikard Storheil Eriksen | rikarder@stud.ntnu.no |