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PaperNameEmail
What makes things fun to learn?

Gard Steinsvik

gardste@stud.ntnu.no

GameFlow: a model for evaluating player enjoyment - Part One (not Section 4)

Henrik Finnerud Larsen

henrifla@stud.ntnu.no

Effect of points and audio on concentration, engagement... using Kahoot!

Siri Mykland

sirmy@stud.ntnu.no

Evaluation of the Game Exermon



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PaperNameEmail
Scripting vs. Emergence

Alexander Erlingsen

alexaerl@stud.ntnu.no

Requirement Engineering and Creative Process



Software Architectures and Creative Processes



Codifying Game-based Learning:
The LEAGUE framework for Evaluation



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