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The primary goal of this master thesis is to improve flood simulations in steep rivers through more efficient simulation models. The gathered knowledge will help develop a methodology that will increase flood simulation efficiency (e.g. improving simulation speed without truly compromising on the precision of the outcome), eventually contributing to the state-of-the-art of real-time fluid simulations. The resulting scenarios will be implemented into a visualization platform (e.g. Virtual Reality/Extended Reality), further used in decision-making.


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Figures show documentation on a recent flood event (Utvik, 2017) and its visualization in a 3D environment.

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