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Paper | Name | |
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A Brief History of Computer Games - Part One (pp.1-18, before 2010-2011) | Håvard Aasmo | jostein.kjerstad@gmail.com |
A Brief History of Computer Games - Part Two (pp.18-35, from 2010-2011 till end) | ||
Massively Multiplayer Online Role Playing Games (MMORPGs) | Truc Phan, Quynh Phan | taphan@stud.ntnu.no, qaphan@stud.ntnu.no |
Pervasive Games: Bringing Computer Entertainment | Sondre Stai | sondre.stai@ntnu.no |
Player Types - A Meta-synthesis Part One (pages 1-13) | ||
Player Types - A Meta-synthesis Part Two (pages 14-25) |
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Paper | Name | |
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Scripting vs. Emergence | Jan Burak | janjb@stud.ntnu.no |
Requirement Engineering and Creative Process | Daniel Romanich | danierom@stud.ntnu.no |
Software Architectures and Creative Processes | Kristian Volden, Jørgen Mortensen | jorgemor@stud.ntnu.no |
Educational Game Design and Evaluation Framework | William Feiring, Jostein Kjerstad | williahf@stud.ntnu.no |
Workshop 4: Educational Game Design Workshop, 7.Oct 14:00-16:00 in F4
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