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Paper | Name | |
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What makes things fun to learn? | ||
GameFlow: a model for evaluating player enjoyment - Part One (pp.1-11, start to section 3)GameFlow: a model for evaluating player enjoyment - Part Two (pp. 11-24, section 4 to endnot Section 4) | ||
Effect of points and audio on concentration, engagement... using Kahoot! | ||
Evaluation of the Game Exermon |
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