Write your name and email to the paper you want to present (edit the tables below):
Workshop 1: "
...
Games, History and
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Players",
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16.Sept
...
14:00-
...
16:00 in
...
F4
Paper | Name | |||
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A Brief History of Computer Games - Part One (pp.1-18, before 2010-2011)Christoffer Almankaas | chrial@stud.ntnu.no | |||
A Brief History of Computer Games - Part Two (pp.18-35, from 2010-2011 till end) | Mathias Breistein | mathiajb@stud.ntnu.no | ||
Massively Multiplayer Online Role - Playing Games (MMORPGs) | ||||
Pervasive Games: Bringing Computer Entertainment | ||||
Player Types - A Meta-synthesis Part One (pp. pages 1-16, start to section 4) | Asbjørn Lystrup | asbjorly@stud.ntnu.no | ||
Massively Multiplayer Online Role-Playing Games - Part Two (pp. 16-33, section 5 to end) | Nora Tomas | norat@stud.ntnu.no | ||
Pervasive Games: Bringing Computer Entertainment... | Kshitiz Adhikari | kshitiza@stud.ntnu.no | ||
13) | ||||
Player Types - A Meta-synthesis Part Two (pages 14-25) |
Workshop 2: "
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Engagement, and Motivation",
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23.Sept
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14:00-
...
16:00 in
...
F4
Paper | Name | The wear out effect of game-based student response system | Vegard Hellem | vegahel@stud.ntnu.no||
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What makes things fun to learn?Sindre Windsrygg Sondre Kvisli | sondk@stud.ntnu.no | ||||
GameFlow: a model for evaluating player enjoyment - Part One (pp.1-11, start to section 3) | Sindre Aarstrand Rémi Mondenx | remibm@stud.ntnu.no | |||
GameFlow: a model for evaluating player enjoyment - Part Two (pp. 11-24, section 4 to end) | Kristian Volden | kristav@stud.ntnu.no||||
Effect of points and audio on concentration, engagement... using Kahoot! | |||||
Evaluation of the Game Exermon |
Workshop 3: "Game Development",
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30.
...
Sept 14:00-
...
16:00 in
...
F4
Paper | Name | |
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Game Development: Harder Than You Think | Kim Long Vu Sondre Slåttedal Havellen | kimlv@stud.ntnu.no sondrsha@stud.ntnu.no |
From Visual Simulation to Virtual Reality To Games | Mii Erik Haugård | mehaugaa@stud.ntnu.no |
Scripting vs. Emergence | ||
Requirement Engineering and Creative Process | Tobias Ask | tobiaas@stud.ntnu.no |
Evaluation of OO design pattern in game development | Alfred Birketvedt | alfredb@stud.ntnu.no | Scripting vs. Emergence | Magnus Karlsen | magnumk@stud.ntnu.no
Software Architectures and Creative Processes | ||
Educational Game Design and Evaluation Framework |
Workshop 4: Educational Game Design Workshop, 7.Oct 14:00-16:00 in F4
No student presentations at this workshop.