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titleDel 1 - første trinn av Doctor, Patient og TreatmentUnit-klassene (20%)


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titleSkjelett til del 1

/** Jobber med å få inn farger her

/**
 * A doctor has the capacity to treat one patient at a time.
 */
public class Doctor {

           // Internal variables go here:
          

           /**
            * @return the patient this doctor is treating, or null if s/he isn't currently treating any patient.
            */
       public     public Patient getPatient() { // 1a
                     ...
           }

           /**
            * @return true if this doctor is currently treating a patient, otherwise false.
            */
       public     public boolean isAvailable() { // 1a
                     ...
           }

           /**
            * Sets the patient that this doctor is treating, use null to indicate s/he isn't currently treating any patient.
            * @param patient
            */
       public     public void setPatient(final Patient patient) { // 1a
                     ...
           }
} 


/**
 * A class for managing a set of doctors and the patients they're treating.
 * When doctors or patients arrive, it is made sure that patients are treated as soon as possible.
 */
public class TreatmentUnit {

           // Internal variables go here: // 1b
          
           /**
            * Adds a doctor and makes sure s/he starts treating a patient, if one is waiting.
            * @param doctor
            */
       public     public void addDoctor(final Doctor doctor) {  // 1b
                     ...

           }

           /**
            * @return the currently available doctors
            */
       public     public Collection<Doctor> getAvailableDoctors() {  // 1b
                     ...
           }

           /**
            * Adds a patient to this treatment unit, and makes sure treatment starts if any doctor is available.
            * Otherwise the patient is queued for treatment when a doctor becomes available.
            * @param patient
            */
       public     public void addPatient(final Patient patient) {  // 1b
                     ...
           }

           /**
            * @param pred the predicate that the doctor must satisfy
            * @return some doctor satisfying the predicate
            */
       public     public Doctor getDoctor(final Predicate<Doctor> pred) {  // 1b
                     ...
           }

           /**
            * Find the doctor, if any, that treats the provided patient.
            * @param patient
            * @return the doctor treating the provided patient, or null, of the patient isn't currently being treated
            */
       public     public Doctor getDoctor(final Patient patient) {  // 1b
                     ...
           }

           /**
            * Find all patients that are not currently being treated
            * @return the patients not currently being treated
            */
       public     public Collection<Patient> getWaitingPatients() {  // 1b
             final         final Collection<Patient> result = new ArrayList<>();
                     ...
           }

           /**
            * Finds a waiting patient and sets him/her as the provided doctor's patient.
            * @param doctor the doctor for which a patient to treat should be found.
            * @return true if a patient for the provided doctor was found, false otherwise.
            */
       private     private boolean startTreatment(final Doctor doctor) {   // 1c
                     ...
           }

           /**
            * Finds an available doctor for the provided patient, and sets that doctor to treat the patient.
            * @param patient the patient for which a treating doctor should be found.
            * @return true if a doctor for the provided patient was found, false otherwise.
            */
       private     private boolean startTreatment(final Patient patient) {   // 1c
                     ...
           }

           /**
            * Removes the link between doctor and patient, after treatment is finished.
            * Since the patient is fully treated, s/he is removed from this treatment unit.
            * Also ensure the doctor starts treating another patient.
            * @param doctor the doctor that has finished treating his/her patient.
            */
       public     public void treatmentFinished(final Doctor doctor) {  // 1c
                     ...
} 

 

 




/**
 * A class describing patients. For now it is empty
 */
public class Patient {
           // empty, in part 1 the patient is dead. As in no methods, no nothing.
} 



 

Oppgave a)

 Skriv ferdig Doctor-klassen i henhold til skjelettet, altså nødvendige innkapslingsmetoder og isAvailable. Patient er så langt en tom klasse, du trenger ikke implementere denne.

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titleLF

 

Oppgave b)

Skriv følgende deler av klassen TreatmentUnit, basert på beskrivelsen i skjelettet:

  • Avgjør og implementer den interne representasjonen av pasienter og doktorer.
  • addDoctor, addPatient, getAvailableDoctors, og getWaitingPatients.
  • getDoctor: Denne finnes i to versjoner, med og uten bruk av Predikat. Du skal skrive begge disse versjonene.

Vær obs på at enkelte av disse metodene bør kalle startTreatment fra 1c.

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titleLF
 
Oppgave c) - TreatmentUnit: Koble pasient og doktor

 Hver gang en ny pasient eller lege er lagt til, eller en lege har avsluttet en behandling, bør TreatmentUnit forsøke å koble en ledig lege og en pasient som skal behandles. Implementer de to startTreatment-metodene og treatmentFinished (sistnevnte brukes ikke i denne underoppgaven, men senere).

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titleLF
 


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