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PaperNameEmail
A Brief History of Computer Games - Part One (pp.1-18, before 2010-2011)Christoffer Almankaaschrial@stud.ntnu.no
A Brief History of Computer Games - Part Two (pp.18-35, from 2010-2011 till end)Mathias Breisteinmathiajb@stud.ntnu.no
Massively Multiplayer Online Role-Playing Games - Part One (pp. 1-16, start to section 4)Asbjørn Lystrupasbjorly@stud.ntnu.no
Massively Multiplayer Online Role-Playing Games - Part Two (pp. 16-33, section 5 to end)Nora Tomas  norat@stud.ntnu.no
Pervasive Games: Bringing Computer Entertainment...Kshitiz Adhikarikshitiza@stud.ntnu.no

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PaperNameEmail
Game Development: Harder Than You Think

Sondre Slåttedal Havellen

sondrsha@stud.ntnu.no

From Visual Simulation to Virtual Reality To Games Nora Tomasnorat@stud.ntnu.no 
Requirement Engineering and Creative ProcessTobias Asktobiaas@stud.ntnu.no
Evaluation of OO design pattern in game developmentAlfred Birketvedtalfredb@stud.ntnu.no
Scripting vs. EmergenceMagnus Karlsenmagnumk@stud.ntnu.no