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Paper | Name | ||
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A Brief History of Computer Games - Part One (pp.1-18, before 2010-2011) | Christoffer Almankaas | chrial@stud.ntnu.no | |
A Brief History of Computer Games - Part Two (pp.18-35, from 2010-2011 till end) | Mathias Breistein | mathiajb@stud.ntnu.no | |
Massively Multiplayer Online Role-Playing Games - Part One (pp. 1-16, start to section 4) | Asbjørn Lystrup | asbjorly@stud.ntnu.no | |
Massively Multiplayer Online Role-Playing Games - Part Two (pp. 16-33, section 5 to end) | Nora Tomas | norat@stud.ntnu.no | |
Pervasive Games: Bringing Computer Entertainment... | Kshitiz Adhikari | kshitiza@stud.ntnu.no |
...
Paper | Name | ||
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Game Development: Harder Than You Think | Sondre Slåttedal Havellen | sondrsha@stud.ntnu.no | |
From Visual Simulation to Virtual Reality To Games | Nora Tomas | norat@stud.ntnu.no | |
Requirement Engineering and Creative Process | Tobias Ask | tobiaas@stud.ntnu.no | |
Evaluation of OO design pattern in game development | Alfred Birketvedt | alfredb@stud.ntnu.no | |
Scripting vs. Emergence | Magnus Karlsen | magnumk@stud.ntnu.no |