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PaperNameEmail
The wear out effect of game-based student response systemVegard Hellemvegahel@stud.ntnu.no
What makes things fun to learn?Sindre Windsryggsindrw@stud.ntnu.no
GameFlow: a model for evaluating player enjoyment - Part One (pp.1-11, start to section 3) Sindre Aarstrandsindraar@stud.ntnu.no 
GameFlow: a model for evaluating player enjoyment - Part Two (pp. 11-24, section 4 to end)  

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