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Paper | Name | ||
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The wear out effect of game-based student response system | Vegard Hellem | vegahel@stud.ntnu.no | |
What makes things fun to learn? | Sindre Windsrygg | sindrw@stud.ntnu.no | |
GameFlow: a model for evaluating player enjoyment - Part One (pp.1-11, start to section 3) | |||
GameFlow: a model for evaluating player enjoyment - Part Two (pp. 11-24, section 4 to end) |
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