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PaperNameEmail
A Brief History of Computer Games - Part One (pp.1-18, before 2010-2011)Christoffer Almankaaschrial@stud.ntnu.no
A Brief History of Computer Games - Part Two (pp.18-35, from 2010-2011 till end)  
Massively Multiplayer Online Role-Playing Games - Part One (Start to section 4)  
Massively Multiplayer Online Role-Playing Games - Part Two (section 5 to end)  
Pervasive Games: Bringing Computer Entertainment...  

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PaperNameEmail
The wear out effect of game-based student response systemVegard Hellemvegahel@stud.ntnu.no
What makes things fun to learn?  
GameFlow: a model for evaluating player enjoyment - Part One (start to section 3)  
GameFlow: a model for evaluating player enjoyment - Part Two (section 4 to end)  

Workshop 3: "Game Development", 10.Okt 16:00-18:00 in R92

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