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PaperNameEmail
The wear out effect of game-based student response system Geir Forslundgeirhide@stud.ntnu.no 
What makes things fun to learn?Hanne Mathisenhannmath@stud.ntnu.no
GameFlow: a model for evaluating player enjoyment - Part OneSimon Kvannlisimonkvannli@gmail.com
GameFlow: a model for evaluating player enjoyment - Part Two  

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