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Paper | Name | ||
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The wear out effect of game-based student response system | |||
What makes things fun to learn? | Hanne Mathisen | hannmath@stud.ntnu.no | |
GameFlow: a model for evaluating player enjoyment - Part One | Simon Kvannli | simonkvannli@gmail.com | |
GameFlow: a model for evaluating player enjoyment - Part Two | Jie Li | jiel@stud.ntnu.no |
Workshop 3: "Game Development", 3.Okt 16:00-18:00 in R54
Paper | Name | ||
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Game Development: Harder Than You Think | Anna Berg | annambe@stud.ntnu.no | |
From Visual Simulation to Virtual Reality To Games | |||
Requirement Engineering and Creative Process | Jie Li | jiel@stud.ntnu.no | |
Evaluation of OO design pattern in game development | Vegard B. Bugge | vegardbb@stud.ntnu.no | |
Scripting vs. Emergence | Martin Hafskjold Thoresen | martinht@stud.ntnu.no |