Enhancing Learning and Collaboration in Organisations through In-house Crowdsourcing

Authors

  • Sobah Abbas Petersen SINTEF Digital, Trondheim Norway
  • Tone Lise Dahl SINTEF Digital, Trondheim Norway
  • Eva Amdahl Seim VOXT AS, Trondheim Norway
  • Martha Skogen VOXT AS, Trondheim Norway

Abstract

Learning and innovation are central to organisations’ development. Insights and innovative ideas occur to individuals. However, learning in organisations takes place at several levels which include individuals, groups, and the organisation itself. Thus, there is a need to enhance the transfer of insights, ideas, and concerns from individuals to groups and to the organisation. This paper explores the role of in-house crowdsourcing and the design of interactive technologies for organisational learning. We build upon our earlier work on the use of interactive technologies for organisational learning. The main research contribution of this work is the conceptualisation of in-house crowdsourcing scenarios to support the design and development of interactive technologies for organisational learning.

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Published

2021-11-22

How to Cite

[1]
S. A. . Petersen, T. L. Dahl, E. A. . Seim, and M. . Skogen, “Enhancing Learning and Collaboration in Organisations through In-house Crowdsourcing”, NIKT, no. 2, Nov. 2021.